cross-posted from: https://discuss.tchncs.de/post/18038249
Are thwre guides, tutorials or similar on how to use Steam more privately?
I’m at a point where I’d like to play certain games, but I dislike that they’re exclusively available on consoles and Steam for Desktop. Steam’s Privacy Policy and Terms of Service raise concerns about my personal security and privacy. I’m looking for advice on how to improve my privacy while using Steam.
Thank you in advance!
(I will use Steam on Linux)
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I don’t know specifically, but you can look at blocking Steam’s telemetry.
Thats smth I’m definitly going to do, ty.
Were you able to find any more information on this?
Coincidentally trying to do this as well. I’m not sure if it’s possible to play HL mods without Steam anymore.
Ater purchasing and downloading a game from Steam, the Steam client is not actually needed for it to be playable. Of course it will try to start up Steam, and if isn’t installed then it will complain, but if use use a “steam emulator” that can be worked around.
This is useful if you don’t want Steam to track how much and when do you play, when is it that you are online, what achievements you got and such. This is afaik also the only way to say no to forced automatic game updates.
One such emulator is Mr Goldberg’s steam emu.
It has a bunch of configuration options, per-game settings, optionally portable settings, windows+linux support, and I think it’s even open source.
Using the Goldberg emu is not piracy, neither DRM circumvention. The Steam API is not a DRM, most Steam games just make the Steam client a hard dependency, not bothering with making it work without it.
When the game is protected by DRM (this should always be marked on its store page), the steam emu won’t be enough, but you would also need to patch it’s DRM protection. Sometimes that’s easier, sometimes harder.
Steam emus may or may not work with multiplayer games.
The Goldberg emu has a replacement Steam’s own multiplayer network communication system, which works through the local network or a selfhosted wireguard-like VPN, but with big centrally hosted multiplayer games you’ll run into licensing validation problems or such.
Alright, I’m going to check that out.
I also heard of Lutris in another community, what is your opinion on that one?
I don’t have experience with it, but as I know that is a GUI helper for Wine.
A steam emulator is different. It is often just a single file, a program library that holds program code.
On windows it is a DLL file, on Linux it does not have an extension but it’s the same concept. The game loads it because it actually searches for the official version of this file, but both Linux and Windows implement the search for it so that a library file (with the expected name) besides the executable is preferred instead of whatever is installed systemwide.
Lutris on the other hand is a GUI tool to manage your “wineprefixes”, which is maybe better called wine environments. If you are familiar with python, it’s more like python’s virtual environments.
And besides basic tasks, it has a lot of additional tools to make using Wine easier.
Afaik there are also other such utilities, I don’t yet have experience with any of them.