Huge win for Epic Games in their court case against Google. The court decided that Google’s Play app store operated as an illegal monopoly and the case also challenged the transaction fees of up to 30% that Google imposes on Android app developers.
Fast Key Highlights:
Very Brief Background: The court case originally began when Epic Games began collecting payments from users directly, bypassing Apple and Google’s steep fees. As backlash, the two companies banned Epic’s apps from their respective app stores. So Epic took it to court. First the Apple ruling went against them, but now the Google one is in their favor.
Why Google but Not Apple? The big difference between the Google case and the Apple one was revenue sharing deals between Google and various other gaming industry participants such as the game developers and even the smartphone makers themselves. Epic’s lawyers were able to clearly demonstrate that “Project Hug”, which involved both direct investment in games and promotional benefits, was designed to shut out competition. This was the key evidence and arguments missing from the Apple case.
Ultimately, the full effects of this ruling are still unclear and most of the internet talk is now just speculation.
Kicker: The judge in the California court case scolded Google during the trial for deleting many internal chats that would have incriminated the company. The ultimate ironic move for a company whose past CEO Eric Schmidt claimed “if you have nothing to hide, you shouldn’t be doing it in the first place.”
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They bought Rocket League and discontinued the Linux version for seemingly no reason. It was a dick move for sure.
Upgrading to DirectX 11 and 64-bit is a valid reason. The Linux version would probably require a rewrite for the 0.3%. Compare this to Valve making Steam unavailable on Windows 7 despite it being used by 0.75% of their users.
Sure. But in the context of Epic claiming that Google is a bad guy for telling Epic to pound sand, Epic telling video game owners who have owned a game for years to get fucked is a bad look.
I was a heavy Rocket League player on Windows and I quit when Epic told Linux users to get bent and I won’t use their game store. Epic knew it would piss off a small but vocal minority and they considered it a cost of doing business. Good luck to em.
Fuck em
In the post I linked, they talk about issuing refunds and that the game is played well via Proton, so I wouldn’t classify that as telling the users to get effed. And again, it’s not unheard of for games and software to no longer support specific operating systems after a while. If you’re a Windows 7 user, your whole Steam library would become unavailable unless you switch. Sure, you can upgrade, but a Linux player of Rocket League can also switch to the Proton/Wine version, which is even less drastic.
This is a really boring direction of conversation. It’s boring to talk about the false equivalency regarding a decade old OS that the OS maker themselves don’t support vs Linux today. It’s boring to debate the finer points of continuing support in games. It’s boring to talk about Epic outsourcing work to Proton.
But I really hope you find someone that finds it interesting. Good luck.